Creative Embedded Systems
Physical computing, interactive hardware, and creative design at the intersection of embedded engineering and expressive media.
About Me
I am an Electrical Engineering undergraduate at Columbia University (B.S. 2028) and a Yanai Tadashi Scholar. My core research focuses on machine learning for brain–computer interfaces and biomedical imaging at Columbia’s Laboratory for Intelligent Imaging and Neural Computing (LIINC) and the Zuckerman Institute.
Outside the research lab and circuit bench, I am a glassblower. Working with hot glass has shaped how I think about materials, patience, and tactile craftsmanship. I love building things where physical craft and technical systems meet.
Goals for the Class
Have fun with the skills I’ve acquired in research and classes in Electrical Engineering.
Course Log & Projects
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Module 1 Stick Man Grinding and Burnout (October 2026)
An interactive generative artwork on the ESP32 TTGO T-Display examining college overwork and burnout culture. -
Module 2 Misalignment (October 2026) A two-player joystick and potentiometer maze game about distorted controls and communication.